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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/772n4

Latest score list for #772n4

Do
Donate a second ago
18'22''
Ol
Oliver 16 minutes ago
17'10''
an
anonymous 26 minutes ago
19'56''
te
teriyaki 26 minutes ago
16'55''
be
beauty 55 minutes ago
10'47''
gu
guest an hour ago
17'38''
Ja
Jacob an hour ago
15'41''
Em
Emma an hour ago
12'41''
gu
guest an hour ago
6'27''
La
Lawyer 2 hours ago
8'42''

Latest score list for Kakuro

Ga
Gas solved puzzle No#dw700;
14'36''
fa
farmstand solved puzzle No#k1xv5;
17'23''
an
anonymous solved puzzle No#15rm0;
16'20''
sa
sandwich solved puzzle No#4jev8;
8'54''
an
anonymous solved puzzle No#26wg8;
16'26''
Li
Liam solved puzzle No#4jev8;
7'29''
an
anonymous solved puzzle No#957jq;
15'35''
bu
business solved puzzle No#x0457;
19'30''
me
medical solved puzzle No#jgjz4;
5'12''
Ja
Jacob solved puzzle No#52m98;
18'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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