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Kakuro(Evil) https://gridpuzzle.com/kakuro/7k70k

Latest score list for #7k70k

Au
Automotive a second ago
4'28''
re
realtor 17 minutes ago
7'44''
Tr
Trading 14 minutes ago
13'19''
Em
Emma 24 minutes ago
11'53''
an
anonymous 38 minutes ago
4'20''
ma
make money an hour ago
4'56''
gu
guest an hour ago
15'52''
an
anonymous an hour ago
3'50''
be
beauty 44 minutes ago
5'35''
an
anonymous 35 minutes ago
9'7''

Latest score list for Kakuro

We
Weight loss solved puzzle No#3177d;
6'15''
an
anonymous solved puzzle No#31d66;
10'59''
So
Sophia solved puzzle No#o62dq;
9'28''
fi
fishing solved puzzle No#374vm;
19'27''
an
anonymous solved puzzle No#lmky2;
15'56''
Wi
William solved puzzle No#odv0v;
19'20''
Ab
Abigail solved puzzle No#3j6n5;
3'45''
an
anonymous solved puzzle No#l88y4;
7'38''
Wo
Workers solved puzzle No#odrjj;
18'54''
In
Internet solved puzzle No#odv0v;
15'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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