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41
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Kakuro(Evil) https://gridpuzzle.com/kakuro/7nvm9

Latest score list for #7nvm9

gu
guest há um segundo
3'24''
gu
guest 11 minutos atrás
17'20''
gu
guest 16 minutos atrás
4'24''
ch
chocolate 48 minutos atrás
19'52''
an
anonymous 29 minutos atrás
6'49''
an
anonymous 47 minutos atrás
3'31''
Ja
Jacob há uma hora
17'24''
Bi
Bitcoin 27 minutos atrás
6'7''
an
anonymous 53 minutos atrás
18'6''
an
anonymous há uma hora
3'29''

Latest score list for Kakuro

an
anonymous solved puzzle No#lxnq7;
12'24''
yo
youtube solved puzzle No#lr0mg;
10'8''
re
relief solved puzzle No#odq60;
12'27''
gu
guest solved puzzle No#oy2w1;
6'31''
gu
guest solved puzzle No#odq60;
17'48''
Cl
Claim solved puzzle No#l5pmw;
12'2''
gu
guest solved puzzle No#lpz5v;
4'46''
Bi
Bitcoin solved puzzle No#3jkg5;
6'48''
Pr
Prestashop solved puzzle No#317zd;
8'13''
Ol
Olivia solved puzzle No#317zd;
16'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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