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7
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6
16
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7
1
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7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/7pdq1

Latest score list for #7pdq1

re
refinancing a second ago
10'9''
li
lightroom 14 minutes ago
5'21''
pr
programs 37 minutes ago
19'26''
gu
guest 31 minutes ago
3'29''
We
Weight loss 16 minutes ago
15'44''
gu
guest 54 minutes ago
5'25''
Re
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4'59''
yo
youtube an hour ago
14'2''
be
beauty 39 minutes ago
19'59''
an
anonymous an hour ago
17'55''

Latest score list for Kakuro

an
anonymous solved puzzle No#15m7d;
4'7''
an
anonymous solved puzzle No#k1jd5;
7'43''
Em
Emma solved puzzle No#gy764;
16'3''
su
sundays dog solved puzzle No#mg41g;
18'0''
wa
warranty solved puzzle No#15ke0;
17'19''
an
anonymous solved puzzle No#gy764;
15'26''
su
sundays dog solved puzzle No#154zr;
9'24''
an
anonymous solved puzzle No#pj0pr;
7'3''
wa
warranty solved puzzle No#95rqw;
16'53''
gu
guest solved puzzle No#x028p;
5'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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