14
23
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7
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13
39
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6
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27
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16
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7
9
4
16
14
3
5
7
26
6
13
3
1
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3
4
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6
7
8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/894w2

Latest score list for #894w2

Tr
Trading a second ago
7'31''
an
anonymous 10 minutes ago
10'0''
Pa
Paintless 37 minutes ago
13'36''
gu
guest 37 minutes ago
9'11''
bl
blackboard an hour ago
4'51''
be
beauty an hour ago
4'14''
te
technology an hour ago
19'56''
Lo
Logan 54 minutes ago
19'12''
be
betmgm an hour ago
14'2''
ph
phone an hour ago
9'16''

Latest score list for Kakuro

Em
Emma solved puzzle No#4nw7g;
12'48''
da
damage solved puzzle No#lmy8g;
19'37''
te
technology solved puzzle No#odzn7;
7'37''
Sh
Shopify solved puzzle No#37yx4;
10'57''
an
anonymous solved puzzle No#31exr;
18'55''
fi
finance solved puzzle No#zvv9m;
6'35''
an
anonymous solved puzzle No#6nnwn;
10'57''
an
anonymous solved puzzle No#822q5;
6'47''
an
anonymous solved puzzle No#3wq0k;
17'20''
La
Lawyer solved puzzle No#3wnn2;
13'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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