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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/89kk4

Latest score list for #89kk4

pr
programs vor einer Sekunde
19'44''
be
betmgm vor 17 Minuten
18'5''
Fi
Fitness vor 23 Minuten
13'57''
an
anonymous vor 50 Minuten
10'48''
gu
guest vor einer Stunde
19'3''
da
damage vor einer Stunde
6'40''
At
Attorney vor 35 Minuten
8'42''
ma
magento vor einer Stunde
11'24''
an
anonymous vor einer Stunde
17'50''
gu
guest vor 2 Stunden
4'26''

Latest score list for Kakuro

Ma
Mason solved puzzle No#l2gy5;
6'3''
so
software solved puzzle No#3ngm5;
18'47''
br
brother solved puzzle No#odrjj;
4'24''
an
anonymous solved puzzle No#l47q8;
10'7''
yo
youtube solved puzzle No#l47q8;
19'31''
gu
guest solved puzzle No#37vp4;
18'21''
me
medical solved puzzle No#37vp4;
17'30''
an
anonymous solved puzzle No#l4eg4;
5'4''
ma
masters solved puzzle No#odv0v;
6'27''
gu
guest solved puzzle No#3wd6k;
6'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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