16
33
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24
3
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11
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32
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15
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10
5
36
9
7
3
1
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6
7
8
9
?
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/89qq4

Latest score list for #89qq4

At
Attorney a second ago
18'40''
an
anonymous 7 minutes ago
7'24''
gu
guest 31 minutes ago
9'34''
be
beauty 55 minutes ago
11'23''
Cl
Claim 22 minutes ago
18'7''
We
Weight loss an hour ago
17'45''
Tr
Trading 54 minutes ago
17'13''
Pa
Paintless an hour ago
6'28''
Ho
Hosting an hour ago
4'59''
ov
overtons 2 hours ago
8'9''

Latest score list for Kakuro

Ol
Oliver solved puzzle No#pj2kv;
16'2''
ph
photography solved puzzle No#o69xo;
13'18''
an
anonymous solved puzzle No#15d10;
13'54''
me
medical solved puzzle No#pj2kv;
8'33''
re
refinancing solved puzzle No#4j8kp;
8'17''
br
brother solved puzzle No#v4kg9;
9'11''
an
anonymous solved puzzle No#mgmy2;
4'48''
ma
make money solved puzzle No#26x7y;
7'39''
re
refinancing solved puzzle No#778ek;
7'7''
ph
phone solved puzzle No#15d10;
13'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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