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Kakuro(Evil) https://gridpuzzle.com/kakuro/8kvv4

Latest score list for #8kvv4

an
anonymous a second ago
5'27''
an
anonymous 14 minutes ago
8'41''
gu
guest 30 minutes ago
16'15''
gu
guest 21 minutes ago
5'29''
cr
credit an hour ago
6'27''
So
Sophia 58 minutes ago
11'37''
gu
guest an hour ago
16'8''
So
Sophia an hour ago
4'36''
an
anonymous an hour ago
10'45''
gu
guest 2 hours ago
8'47''

Latest score list for Kakuro

re
repair solved puzzle No#xww1x;
7'13''
fi
finance solved puzzle No#j9nd9;
5'20''
gu
guest solved puzzle No#rp44y;
6'10''
Lo
Loans solved puzzle No#75nvk;
18'43''
an
anonymous solved puzzle No#51wv0;
14'19''
So
Sophia solved puzzle No#8kww4;
9'30''
gu
guest solved puzzle No#75j6m;
6'38''
an
anonymous solved puzzle No#75nvk;
3'46''
so
software solved puzzle No#wwypq;
13'13''
cr
credit solved puzzle No#9qw7k;
11'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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