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9
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28
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/8v2mx

Latest score list for #8v2mx

bl
blackboard a second ago
16'40''
gu
guest 3 minutes ago
10'7''
La
Lawyer 34 minutes ago
7'53''
pe
petrol 44 minutes ago
15'13''
pe
petrol 47 minutes ago
11'33''
ma
makeup an hour ago
7'8''
su
sundays dog an hour ago
18'43''
In
Internet 36 minutes ago
13'45''
an
anonymous 2 hours ago
19'12''
an
anonymous an hour ago
7'43''

Latest score list for Kakuro

an
anonymous solved puzzle No#dnx82;
6'21''
Fi
Fitness solved puzzle No#82x4k;
5'57''
cr
credit solved puzzle No#qn58e;
8'59''
gu
guest solved puzzle No#qmkxq;
14'57''
gu
guest solved puzzle No#2p44y;
13'2''
cr
crackstreams solved puzzle No#eqy1g;
14'10''
Bi
Bitcoin solved puzzle No#82925;
16'5''
an
anonymous solved puzzle No#82x4k;
10'31''
pr
programs solved puzzle No#82x4k;
17'20''
ph
photography solved puzzle No#1p4ek;
13'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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