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9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/eqy1g

Latest score list for #eqy1g

gu
guest a second ago
5'50''
gu
guest 15 minutes ago
18'25''
fi
fishing 35 minutes ago
4'44''
sh
shopping 32 minutes ago
8'8''
an
anonymous 37 minutes ago
8'2''
su
sundays dog 41 minutes ago
19'59''
an
anonymous 35 minutes ago
5'14''
gu
guest 30 minutes ago
6'42''
Em
Emma 30 minutes ago
9'47''
be
betting an hour ago
12'41''

Latest score list for Kakuro

gu
guest solved puzzle No#d460v;
13'25''
sp
specialist solved puzzle No#d4x9p;
9'28''
an
anonymous solved puzzle No#n2d1k;
17'10''
an
anonymous solved puzzle No#d4x9p;
13'48''
gu
guest solved puzzle No#7p0p9;
11'29''
an
anonymous solved puzzle No#j9vx9;
4'35''
in
injury solved puzzle No#g4ye1;
6'25''
gu
guest solved puzzle No#0xg6w;
9'32''
an
anonymous solved puzzle No#7p8gj;
11'42''
an
anonymous solved puzzle No#828m4;
4'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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