6
43
12
17
24
7
12
29
14
19
5
12
14
9
23
19
8
1
17
3
12
14
14
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23
22
16
10
3
38
35
18
30
7
21
10
8
18
10
15
12
19
11
8
7
17
7
20
3
8
7
3
3
6
19
6
6
20
1
32
7
8
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/8ve6k

Latest score list for #8ve6k

wo
workforce a second ago
19'48''
se
settlements 13 minutes ago
5'50''
gu
guest 32 minutes ago
4'32''
ma
masters 10 minutes ago
14'21''
so
software an hour ago
12'49''
bu
business 35 minutes ago
15'30''
in
intergration 44 minutes ago
3'46''
gu
guest an hour ago
11'9''
Co
Conference an hour ago
14'7''
Ab
Abigail an hour ago
17'36''

Latest score list for Kakuro

be
betting solved puzzle No#1nmrd;
10'49''
Ol
Oliver solved puzzle No#eqmwg;
16'58''
pe
petrol solved puzzle No#1n2r0;
14'17''
an
anonymous solved puzzle No#21g9d;
11'20''
fi
finance solved puzzle No#1nmrd;
12'19''
be
beauty solved puzzle No#6nj7n;
13'20''
in
intergration solved puzzle No#kdy1q;
6'35''
pr
programs solved puzzle No#mn5qz;
19'55''
be
beauty solved puzzle No#mn5qz;
19'49''
ma
makeup solved puzzle No#je624;
5'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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