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Kakuro(Evil) https://gridpuzzle.com/kakuro/9595w

Latest score list for #9595w

br
brother a second ago
4'22''
cr
crackstreams 5 minutes ago
15'39''
se
settlements 36 minutes ago
14'27''
re
realtor 56 minutes ago
6'11''
gu
guest an hour ago
11'16''
fa
farmstand 51 minutes ago
16'37''
an
anonymous an hour ago
6'16''
gu
guest 2 hours ago
10'32''
Tr
Trading 40 minutes ago
18'56''
so
software an hour ago
14'18''

Latest score list for Kakuro

gu
guest solved puzzle No#52m98;
18'26''
El
Electricity solved puzzle No#v4je9;
18'9''
ch
chocolate solved puzzle No#4jev8;
11'16''
an
anonymous solved puzzle No#26wg8;
6'25''
gu
guest solved puzzle No#15rm0;
15'19''
ma
make money solved puzzle No#x0457;
12'19''
an
anonymous solved puzzle No#y0846;
6'32''
gu
guest solved puzzle No#87jvk;
18'43''
Re
Rehab solved puzzle No#524jr;
12'16''
an
anonymous solved puzzle No#95m6w;
10'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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