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Kakuro(Evil) https://gridpuzzle.com/kakuro/9ngg0

Latest score list for #9ngg0

In
Internet a second ago
7'9''
gu
guest 3 minutes ago
17'44''
In
Investing 21 minutes ago
17'53''
sa
sandwich 18 minutes ago
12'46''
re
repair 50 minutes ago
19'56''
gu
guest 56 minutes ago
15'50''
At
Attorney an hour ago
7'32''
gu
guest 2 hours ago
11'34''
El
Electricity 2 hours ago
8'12''
in
insurance 2 hours ago
19'17''

Latest score list for Kakuro

Ma
Mason solved puzzle No#l2gy5;
6'3''
so
software solved puzzle No#3ngm5;
18'47''
br
brother solved puzzle No#odrjj;
4'24''
an
anonymous solved puzzle No#l47q8;
10'7''
yo
youtube solved puzzle No#l47q8;
19'31''
gu
guest solved puzzle No#37vp4;
18'21''
me
medical solved puzzle No#37vp4;
17'30''
an
anonymous solved puzzle No#l4eg4;
5'4''
ma
masters solved puzzle No#odv0v;
6'27''
gu
guest solved puzzle No#3wd6k;
6'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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