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Kakuro(Evil) https://gridpuzzle.com/kakuro/9qw8w

Latest score list for #9qw8w

El
Elijah a second ago
3'24''
gu
guest 3 minutes ago
16'5''
fa
family 21 minutes ago
18'59''
gu
guest 19 minutes ago
6'4''
ch
chocolate 21 minutes ago
5'3''
gu
guest an hour ago
13'31''
an
anonymous an hour ago
13'26''
me
medical an hour ago
3'57''
an
anonymous an hour ago
18'56''
li
lightroom an hour ago
10'17''

Latest score list for Kakuro

an
anonymous solved puzzle No#gedn4;
17'3''
an
anonymous solved puzzle No#4wyzp;
10'1''
an
anonymous solved puzzle No#q8pm2;
9'37''
Wi
William solved puzzle No#167nr;
15'59''
Ol
Olivia solved puzzle No#5kr0r;
3'50''
Bi
Bitcoin solved puzzle No#zq11y;
13'46''
gu
guest solved puzzle No#zqe0m;
10'30''
do
doctors solved puzzle No#pw99z;
4'54''
an
anonymous solved puzzle No#4wyzp;
8'9''
Ev
Evelyn solved puzzle No#4wvv5;
10'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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