14
44
12
16
3
42
16
39
25
31
17
14
17
17
11
26
22
14
14
15
16
11
14
16
14
31
13
16
16
8
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/d0yv2

Latest score list for #d0yv2

su
sundays dog 剛剛
7'10''
El
Electricity 9分鐘前
18'38''
my
myloancare 7分鐘前
18'1''
Ch
Charlotte 52分鐘前
9'50''
an
anonymous 一小時前
7'40''
gu
guest 41分鐘前
6'7''
wo
workforce 一小時前
17'35''
gu
guest 一小時前
9'37''
Ab
Abigail 44分鐘前
16'10''
wo
workforce 一小時前
16'55''

Latest score list for Kakuro

gu
guest solved puzzle No#0y0yw;
18'28''
Ja
Jacob solved puzzle No#n1gpk;
19'30''
Wi
William solved puzzle No#xg6dx;
14'15''
gu
guest solved puzzle No#xg6dx;
3'58''
gu
guest solved puzzle No#6mj2x;
15'46''
gu
guest solved puzzle No#xg6dx;
14'34''
mo
motivation solved puzzle No#164j6;
19'22''
At
Attorney solved puzzle No#9ej9r;
14'27''
so
software solved puzzle No#xg2vx;
18'49''
an
anonymous solved puzzle No#mj16q;
10'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024