3
21
5
7
23
7
14
3
7
6
11
7
13
15
9
8
21
11
13
26
22
18
9
22
8
12
5
8
15
8
15
9
3
8
7
33
10
8
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/dd160

Latest score list for #dd160

Av
Ava il y a une seconde
10'4''
Pr
Prestashop il y a 10 minutes
17'58''
fi
finance il y a 35 minutes
6'9''
gu
guest il y a 51 minutes
17'50''
wa
warranty il y a 28 minutes
15'13''
an
anonymous il y a 47 minutes
3'58''
ma
masters il y a 29 minutes
3'27''
Fi
Fitness il y a une heure
13'29''
ph
phone il y a 30 minutes
15'3''
pr
premium il y a une heure
8'53''

Latest score list for Kakuro

an
anonymous solved puzzle No#g4xd1;
10'45''
an
anonymous solved puzzle No#v0gmy;
10'15''
Au
Automotive solved puzzle No#1nvj6;
6'8''
Em
Emma solved puzzle No#n2j65;
15'49''
ma
makeup solved puzzle No#6n1jj;
15'8''
an
anonymous solved puzzle No#6n1jj;
8'15''
br
brother solved puzzle No#21mr8;
16'31''
wa
warranty solved puzzle No#n2j65;
6'9''
an
anonymous solved puzzle No#6n1jj;
18'53''
Co
Conference solved puzzle No#re780;
18'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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