23
34
14
31
20
31
23
12
9
18
1
12
32
5
15
6
12
10
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6
17
32
17
11
2
12
41
3
12
19
1
12
14
33
20
20
9
20
4
11
5
8
3
16
22
28
8
25
17
13
26
8
17
26
12
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3
14
26
37
5
8
6
4
18
12
4
1
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3
4
5
6
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8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/dm972

Latest score list for #dm972

gu
guest a second ago
3'49''
Ja
Jacob 5 minutes ago
4'36''
Ga
Gas 10 minutes ago
17'33''
an
anonymous 49 minutes ago
15'48''
Cl
Classes 17 minutes ago
9'10''
an
anonymous 24 minutes ago
18'13''
Ja
Jacob an hour ago
16'54''
gu
guest an hour ago
6'8''
gu
guest 35 minutes ago
9'1''
gu
guest an hour ago
9'41''

Latest score list for Kakuro

ph
photography solved puzzle No#9698q;
15'58''
so
social solved puzzle No#9698q;
6'42''
an
anonymous solved puzzle No#2kzn5;
9'39''
fa
family solved puzzle No#2k5md;
5'41''
se
settlements solved puzzle No#9698q;
19'58''
pr
programs solved puzzle No#wp2wk;
9'43''
Ol
Olivia solved puzzle No#594d8;
14'12''
Tr
Trading solved puzzle No#pq0ev;
5'51''
an
anonymous solved puzzle No#2k5md;
6'52''
bu
business solved puzzle No#594d8;
13'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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