7
10
16
8
7
29
30
8
43
21
24
5
20
30
21
2
13
17
22
26
4
6
17
5
37
1
17
15
20
15
7
20
17
3
11
8
13
15
42
8
12
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Hard) https://gridpuzzle.com/kakuro/dmmn2

Latest score list for #dmmn2

an
anonymous a second ago
13'44''
li
lightroom 10 minutes ago
10'33''
br
brother 25 minutes ago
8'12''
Ol
Olivia 42 minutes ago
9'3''
Ol
Oliver an hour ago
10'26''
Wo
Workers 59 minutes ago
5'49''
Ja
Jacob 34 minutes ago
6'30''
gu
guest an hour ago
5'38''
an
anonymous an hour ago
14'14''
La
Lawsuit an hour ago
7'47''

Latest score list for Kakuro

Do
Donate solved puzzle No#0948r;
6'46''
re
repair solved puzzle No#0948r;
19'31''
gu
guest solved puzzle No#7k1qm;
9'3''
ov
overtons solved puzzle No#7kvp9;
13'50''
su
sundays dog solved puzzle No#9n09r;
3'57''
Ur
Urgent solved puzzle No#2ygry;
3'54''
Li
Liam solved puzzle No#9n0xx;
14'26''
yo
youtube solved puzzle No#enm0n;
5'49''
se
sell cash solved puzzle No#vngrz;
4'58''
gu
guest solved puzzle No#enm0n;
5'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024