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Kakuro(Evil) https://gridpuzzle.com/kakuro/dw7d0

Latest score list for #dw7d0

an
anonymous a second ago
10'30''
Bi
Bitcoin 14 minutes ago
10'49''
ch
chocolate 8 minutes ago
5'53''
se
settlements 25 minutes ago
13'44''
te
teriyaki an hour ago
19'51''
he
healthcare 58 minutes ago
19'7''
bl
blackboard an hour ago
9'59''
bl
blackboard an hour ago
6'48''
Re
Recovery 36 minutes ago
18'26''
an
anonymous 2 hours ago
3'25''

Latest score list for Kakuro

ma
masters solved puzzle No#5w7xr;
13'55''
an
anonymous solved puzzle No#dmyd0;
8'40''
an
anonymous solved puzzle No#n50r5;
10'52''
Li
Liam solved puzzle No#v8yqk;
5'10''
he
healthcare solved puzzle No#5wp7d;
16'13''
gu
guest solved puzzle No#jnxd5;
7'32''
pr
premium solved puzzle No#n50r5;
4'33''
sa
sandwich solved puzzle No#7rg01;
14'40''
cr
credit solved puzzle No#gwg7v;
8'46''
an
anonymous solved puzzle No#zg1my;
19'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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