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Kakuro(Hard) https://gridpuzzle.com/kakuro/ekmv4

Latest score list for #ekmv4

gu
guest a second ago
15'12''
an
anonymous 13 minutes ago
14'5''
Ja
James 24 minutes ago
5'2''
yo
youtube 44 minutes ago
10'34''
gu
guest 19 minutes ago
4'52''
he
healthcare an hour ago
4'16''
gu
guest an hour ago
12'4''
Tr
Treatment 2 hours ago
6'24''
Cl
Classes 36 minutes ago
14'6''
pr
premium 36 minutes ago
17'16''

Latest score list for Kakuro

an
anonymous solved puzzle No#8zzze;
18'38''
pr
programs solved puzzle No#m99eq;
4'43''
ov
overtons solved puzzle No#x8951;
13'48''
in
injury solved puzzle No#6dmpx;
8'3''
gu
guest solved puzzle No#w88dy;
19'5''
an
anonymous solved puzzle No#jngr4;
8'46''
gu
guest solved puzzle No#w8pz0;
18'24''
gu
guest solved puzzle No#jngr4;
17'11''
At
Attorney solved puzzle No#m99eq;
10'47''
Wi
William solved puzzle No#n5109;
10'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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