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37
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20
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33
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22
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28
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13
1
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6
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/en512

Latest score list for #en512

gu
guest 剛剛
4'10''
so
software 9分鐘前
6'40''
Ol
Oliver 27分鐘前
6'20''
wa
warranty 48分鐘前
16'22''
Lo
Loans 30分鐘前
6'30''
gu
guest 35分鐘前
19'51''
in
intergration 一小時前
16'3''
an
anonymous 2小時前
8'50''
an
anonymous 一小時前
18'59''
gu
guest 2小時前
19'5''

Latest score list for Kakuro

be
betmgm solved puzzle No#2kn0d;
6'50''
ou
outsource solved puzzle No#q4d1e;
10'49''
gu
guest solved puzzle No#wynre;
6'57''
gu
guest solved puzzle No#6wnzj;
11'27''
wo
workforce solved puzzle No#d0znj;
15'53''
be
betting solved puzzle No#gq8j4;
11'52''
In
Internet solved puzzle No#09k1r;
13'25''
Ur
Urgent solved puzzle No#wp5dk;
8'52''
so
social solved puzzle No#wp5dk;
10'20''
an
anonymous solved puzzle No#6wnzj;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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