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Kakuro(Evil) https://gridpuzzle.com/kakuro/en55g

Latest score list for #en55g

ma
make money a second ago
17'4''
an
anonymous 13 minutes ago
13'24''
be
beauty 34 minutes ago
3'47''
an
anonymous 40 minutes ago
5'26''
gu
guest an hour ago
12'44''
fr
freelance 40 minutes ago
4'50''
gu
guest 21 minutes ago
10'44''
be
betmgm an hour ago
19'46''
an
anonymous 2 hours ago
10'56''
gu
guest 2 hours ago
16'25''

Latest score list for Kakuro

Re
Rehab solved puzzle No#ddr10;
13'50''
an
anonymous solved puzzle No#xpmgd;
5'22''
he
healthcare solved puzzle No#7nxqk;
3'33''
Wi
William solved puzzle No#xpmgd;
18'44''
gu
guest solved puzzle No#7nxqk;
12'16''
gu
guest solved puzzle No#nww5x;
18'23''
bl
blackboard solved puzzle No#6ww9x;
8'15''
an
anonymous solved puzzle No#2kpq5;
10'39''
gu
guest solved puzzle No#m66gw;
5'44''
Li
Liam solved puzzle No#2ky75;
16'23''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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