8
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24
7
8
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6
15
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26
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5
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12
16
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8
8
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8
5
13
33
20
13
1
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4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/endx2

Latest score list for #endx2

gu
guest a second ago
15'21''
gu
guest 11 minutes ago
7'50''
an
anonymous 38 minutes ago
13'55''
gu
guest 13 minutes ago
12'29''
gu
guest 36 minutes ago
9'59''
Re
Rehab 29 minutes ago
3'44''
an
anonymous an hour ago
18'19''
Au
Automotive 24 minutes ago
4'28''
We
Weight loss 2 hours ago
15'15''
pr
programs 58 minutes ago
16'17''

Latest score list for Kakuro

gu
guest solved puzzle No#we9j2;
11'14''
Lo
Logan solved puzzle No#zqk5r;
7'50''
Lo
Logan solved puzzle No#vr75k;
11'49''
an
anonymous solved puzzle No#k8vk1;
17'6''
br
brother solved puzzle No#7jeg1;
8'40''
gu
guest solved puzzle No#j8xqy;
4'3''
yo
youtube solved puzzle No#yvr8k;
7'18''
so
social solved puzzle No#zqk5r;
4'5''
cr
crackstreams solved puzzle No#4wx4p;
7'31''
Ma
Mason solved puzzle No#0y462;
7'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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