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Kakuro(Evil) https://gridpuzzle.com/kakuro/enym7

Latest score list for #enym7

re
recovery há um segundo
8'49''
ou
outsource 19 minutos atrás
19'39''
gu
guest 11 minutos atrás
16'45''
El
Electricity 12 minutos atrás
15'41''
gu
guest há uma hora
10'13''
an
anonymous há uma hora
5'36''
gu
guest há uma hora
17'9''
Lo
Loans 39 minutos atrás
8'23''
an
anonymous há uma hora
11'9''
an
anonymous há uma hora
13'22''

Latest score list for Kakuro

gu
guest solved puzzle No#jnx81;
14'17''
re
realtor solved puzzle No#knxkm;
4'38''
te
teriyaki solved puzzle No#x879x;
3'58''
an
anonymous solved puzzle No#45rq4;
14'14''
La
Lawyer solved puzzle No#zgxjm;
13'33''
Re
Recovery solved puzzle No#m9rgr;
18'54''
an
anonymous solved puzzle No#zgxjm;
10'24''
me
medical solved puzzle No#zgxdm;
11'39''
Li
Liam solved puzzle No#457k5;
14'0''
Ga
Gas solved puzzle No#zgxjm;
11'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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