8
30
21
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8
1
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6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/eqk17

Latest score list for #eqk17

So
Sophia a second ago
3'29''
an
anonymous 17 minutes ago
9'32''
Ho
Hosting 15 minutes ago
19'40''
an
anonymous 45 minutes ago
8'28''
Pr
Prestashop an hour ago
14'25''
Re
Recovery 28 minutes ago
13'15''
la
lawyer an hour ago
9'58''
Ho
Hosting an hour ago
15'5''
gu
guest an hour ago
4'55''
Pa
Paintless an hour ago
19'6''

Latest score list for Kakuro

an
anonymous solved puzzle No#gen5v;
16'38''
Lo
Logan solved puzzle No#5kxk0;
14'44''
gu
guest solved puzzle No#0ymjg;
4'8''
an
anonymous solved puzzle No#xgj7d;
4'6''
an
anonymous solved puzzle No#pwknj;
9'36''
te
teriyaki solved puzzle No#6m8rn;
16'25''
an
anonymous solved puzzle No#0yd72;
18'13''
Tr
Trading solved puzzle No#vrn2z;
11'55''
pr
programs solved puzzle No#zq59n;
18'2''
an
anonymous solved puzzle No#0yg6r;
19'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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