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Kakuro(Evil) https://gridpuzzle.com/kakuro/g15v2

Latest score list for #g15v2

re
repair a second ago
16'8''
pe
petrol 8 minutes ago
10'30''
Is
Isabella 33 minutes ago
10'57''
an
anonymous 44 minutes ago
5'38''
da
damage 59 minutes ago
6'32''
La
Lawsuit 23 minutes ago
4'39''
Wi
William an hour ago
17'8''
me
medical an hour ago
14'18''
Pa
Paintless 32 minutes ago
10'7''
gu
guest 2 hours ago
5'0''

Latest score list for Kakuro

ma
makeup solved puzzle No#qzzzg;
14'18''
gu
guest solved puzzle No#r8p44;
11'53''
re
relief solved puzzle No#ppr6v;
7'2''
an
anonymous solved puzzle No#45964;
10'3''
Ol
Oliver solved puzzle No#08968;
17'38''
cr
crackstreams solved puzzle No#x806x;
15'42''
an
anonymous solved puzzle No#ppr6v;
15'14''
gu
guest solved puzzle No#45wy4;
6'14''
ov
overtons solved puzzle No#qzzzg;
9'26''
gu
guest solved puzzle No#966dr;
15'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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