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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gn5x2

Latest score list for #gn5x2

an
anonymous een seconde geleden
18'57''
pr
programs 17 minuten geleden
18'51''
Li
Liam 34 minuten geleden
9'2''
Ja
James 22 minuten geleden
18'25''
re
recovery 33 minuten geleden
5'51''
in
insurance 56 minuten geleden
8'35''
Tr
Trading 44 minuten geleden
11'37''
Lo
Logan 30 minuten geleden
16'36''
Cl
Classes 39 minuten geleden
14'39''
gu
guest 2 uur geleden
6'25''

Latest score list for Kakuro

At
Attorney solved puzzle No#ok07q;
9'23''
an
anonymous solved puzzle No#lgrp4;
11'29''
re
realtor solved puzzle No#l28gz;
6'56''
El
Electricity solved puzzle No#qm9rq;
13'52''
te
teriyaki solved puzzle No#lqg89;
13'25''
pr
programs solved puzzle No#0xx0r;
3'47''
sh
shopping solved puzzle No#3nn9x;
18'48''
re
relief solved puzzle No#lqg89;
13'42''
Li
Liam solved puzzle No#3nn9x;
5'4''
Am
Amelia solved puzzle No#l99xw;
15'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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