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Kakuro(Evil) https://gridpuzzle.com/kakuro/vnm7y

Latest score list for #vnm7y

an
anonymous před sekundou
8'54''
No
Noah 14 minutami před
19'45''
gu
guest 23 minutami před
9'32''
yo
youtube 46 minutami před
15'3''
ma
magento 33 minutami před
4'35''
fi
finance před hodinou
11'51''
an
anonymous před hodinou
15'54''
Ga
Gas 32 minutami před
13'59''
Re
Recovery 34 minutami před
16'46''
an
anonymous 2 hodinami před
14'31''

Latest score list for Kakuro

gu
guest solved puzzle No#xgeed;
6'16''
an
anonymous solved puzzle No#9w7jq;
9'12''
Ja
James solved puzzle No#k8d52;
15'45''
gu
guest solved puzzle No#9w7jq;
8'19''
ma
makeup solved puzzle No#9e4q0;
7'12''
pr
programs solved puzzle No#0xk51;
5'0''
an
anonymous solved puzzle No#k8d52;
14'19''
me
medical solved puzzle No#16yqk;
4'43''
gu
guest solved puzzle No#82q45;
19'15''
Sh
Shopify solved puzzle No#0xk51;
14'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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