36
14
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7
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6
37
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25
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13
9
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8
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7
27
24
17
10
5
1
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5
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7
8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/gq1e0

Latest score list for #gq1e0

gu
guest a second ago
15'40''
an
anonymous 6 minutes ago
16'34''
Fi
Fitness 35 minutes ago
10'39''
mo
mortgage 15 minutes ago
10'19''
an
anonymous an hour ago
5'5''
gu
guest 55 minutes ago
16'36''
So
Sophia 32 minutes ago
10'20''
re
relief 50 minutes ago
14'3''
Av
Ava an hour ago
19'59''
ph
phone 2 hours ago
4'58''

Latest score list for Kakuro

be
betting solved puzzle No#1y9rk;
11'57''
te
technology solved puzzle No#ppjq0;
10'43''
gu
guest solved puzzle No#mjydw;
9'41''
an
anonymous solved puzzle No#zgqpm;
9'39''
re
refinancing solved puzzle No#dm4qp;
7'19''
br
brother solved puzzle No#kn6q4;
18'15''
an
anonymous solved puzzle No#jnp51;
6'24''
pr
programs solved puzzle No#dmxmv;
3'37''
he
healthcare solved puzzle No#v8w04;
12'0''
gu
guest solved puzzle No#n5q5k;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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