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Kakuro(Evil) https://gridpuzzle.com/kakuro/gqw21

Latest score list for #gqw21

an
anonymous a second ago
14'20''
an
anonymous 18 minutes ago
7'53''
br
brother 24 minutes ago
10'48''
an
anonymous 33 minutes ago
17'26''
fa
farmstand 26 minutes ago
3'23''
No
Noah 59 minutes ago
3'37''
At
Attorney 59 minutes ago
12'27''
wo
workforce 40 minutes ago
11'10''
ou
outsource an hour ago
19'48''
cr
credit an hour ago
11'36''

Latest score list for Kakuro

So
Sophia solved puzzle No#4d1pe;
8'55''
gu
guest solved puzzle No#d46zp;
19'1''
Lo
Logan solved puzzle No#qnv9q;
8'9''
Mi
Mia solved puzzle No#7p8j9;
13'32''
gu
guest solved puzzle No#pn6zv;
3'31''
In
Investing solved puzzle No#1p42d;
4'34''
Am
Amelia solved puzzle No#6n42n;
11'3''
Ja
James solved puzzle No#4d1pe;
4'32''
an
anonymous solved puzzle No#82895;
19'37''
fa
farmstand solved puzzle No#qm4e9;
13'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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