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38
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26
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37
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23
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28
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9
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11
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42
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/592x9

Latest score list for #592x9

Ur
Urgent a second ago
8'57''
In
Internet 12 minutes ago
17'2''
st
stock price 8 minutes ago
6'19''
Cl
Classes 33 minutes ago
4'40''
be
betting 55 minutes ago
18'34''
ph
phone an hour ago
18'54''
li
lightroom an hour ago
14'6''
an
anonymous an hour ago
15'38''
gu
guest an hour ago
16'1''
an
anonymous an hour ago
3'56''

Latest score list for Kakuro

Ho
Hosting solved puzzle No#p27jj;
14'18''
ma
makeup solved puzzle No#vn6dd;
4'10''
so
social solved puzzle No#nm7rr;
5'52''
ma
makeup solved puzzle No#jd1e5;
9'59''
an
anonymous solved puzzle No#rrvr1;
9'17''
Sh
Shopify solved puzzle No#2yrd9;
12'36''
Lo
Loans solved puzzle No#nmpz9;
6'17''
No
Noah solved puzzle No#nmpz9;
9'55''
pe
petrol solved puzzle No#vn58z;
7'35''
gu
guest solved puzzle No#nm7rr;
5'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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