10
27
16
29
15
39
17
8
12
7
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22
7
12
17
28
16
13
12
10
3
21
9
6
16
39
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7
8
5
11
23
20
25
3
6
7
12
19
9
1
13
21
13
16
16
23
2
7
12
44
9
4
5
20
8
16
9
7
1
2
3
4
5
6
7
8
9
?
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/gw0gm

Latest score list for #gw0gm

Mi
Mia a second ago
11'32''
wo
workforce 19 minutes ago
13'14''
da
damage 35 minutes ago
5'50''
gu
guest 45 minutes ago
10'30''
Ol
Oliver an hour ago
19'58''
da
damage 23 minutes ago
13'57''
Ol
Olivia an hour ago
17'38''
mo
motivation 2 hours ago
9'32''
La
Lawsuit 2 hours ago
17'50''
my
myloancare 2 hours ago
11'27''

Latest score list for Kakuro

Ma
Mason solved puzzle No#wevpe;
16'56''
an
anonymous solved puzzle No#ek41n;
15'6''
an
anonymous solved puzzle No#xgkrd;
8'21''
ov
overtons solved puzzle No#q80rv;
17'2''
Am
Amelia solved puzzle No#yvpyn;
17'14''
gu
guest solved puzzle No#5kpx0;
14'26''
Sh
Shopify solved puzzle No#vrmwd;
4'11''
te
technology solved puzzle No#16rk0;
7'14''
Tr
Trading solved puzzle No#dpyq2;
9'27''
Ab
Abigail solved puzzle No#mjv82;
19'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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