39
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36
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15
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20
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17
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/j81ve

Latest score list for #j81ve

an
anonymous a second ago
15'6''
gu
guest 8 minutes ago
13'43''
re
relief 39 minutes ago
15'28''
an
anonymous 30 minutes ago
5'34''
so
software 55 minutes ago
19'52''
an
anonymous an hour ago
7'24''
he
healthcare 34 minutes ago
7'46''
re
recovery an hour ago
8'17''
Ev
Evelyn an hour ago
12'58''
Am
Amelia an hour ago
5'19''

Latest score list for Kakuro

li
lightroom solved puzzle No#45g2e;
4'49''
fr
freelance solved puzzle No#6dn0x;
12'37''
ma
masters solved puzzle No#zg5vv;
6'32''
li
lightroom solved puzzle No#n5mp9;
6'0''
Co
Conference solved puzzle No#r8pv1;
4'52''
gu
guest solved puzzle No#w8e7e;
5'34''
Be
Benjamin solved puzzle No#gw4k1;
7'39''
Lo
Loans solved puzzle No#m9gjw;
11'23''
an
anonymous solved puzzle No#qz2xv;
7'14''
an
anonymous solved puzzle No#w8e7e;
5'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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