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Kakuro(Evil) https://gridpuzzle.com/kakuro/j90g4

Latest score list for #j90g4

an
anonymous a second ago
7'42''
gu
guest 12 minutes ago
18'37''
sh
shopping 13 minutes ago
15'44''
so
software 59 minutes ago
7'27''
be
beauty an hour ago
18'38''
El
Electricity an hour ago
9'18''
gu
guest 47 minutes ago
11'58''
an
anonymous 51 minutes ago
14'15''
an
anonymous 59 minutes ago
16'4''
gu
guest 32 minutes ago
10'56''

Latest score list for Kakuro

in
injury solved puzzle No#xgvr8;
12'28''
Lo
Logan solved puzzle No#we2j2;
4'19''
gu
guest solved puzzle No#9e0kx;
18'2''
Do
Donate solved puzzle No#j8215;
8'28''
an
anonymous solved puzzle No#5kver;
11'43''
br
brother solved puzzle No#rmv94;
10'19''
gu
guest solved puzzle No#dp780;
9'31''
ch
chocolate solved puzzle No#4wq14;
8'3''
fa
farmstand solved puzzle No#n1gyr;
16'29''
se
semrush solved puzzle No#298v9;
12'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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