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Kakuro(Evil) https://gridpuzzle.com/kakuro/jdwe9

Latest score list for #jdwe9

So
Sophia a second ago
19'29''
ov
overtons 3 minutes ago
4'18''
br
brother 24 minutes ago
11'58''
mo
mortgage 51 minutes ago
19'37''
fi
finance 26 minutes ago
7'6''
gu
guest an hour ago
18'52''
re
realtor 41 minutes ago
5'6''
gu
guest 56 minutes ago
5'36''
mo
mortgage 2 hours ago
17'9''
an
anonymous 41 minutes ago
11'28''

Latest score list for Kakuro

gu
guest solved puzzle No#gez72;
7'45''
an
anonymous solved puzzle No#ek242;
17'16''
Ga
Gas solved puzzle No#29gwy;
10'24''
Ma
Mason solved puzzle No#mj16q;
3'27''
gu
guest solved puzzle No#n1nrx;
18'2''
in
intergration solved puzzle No#mjdyw;
16'58''
gu
guest solved puzzle No#9evvk;
19'17''
So
Sophia solved puzzle No#yv7nk;
3'39''
an
anonymous solved puzzle No#xg44d;
17'44''
Fi
Fitness solved puzzle No#gez72;
16'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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