12
18
8
21
14
6
38
9
7
7
24
5
14
7
4
27
41
17
6
7
10
5
16
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10
13
8
11
9
11
9
10
23
4
4
9
26
6
19
10
23
3
7
20
9
13
9
10
11
9
8
8
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6
4
9
9
16
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2
5
16
32
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22
9
8
11
7
8
1
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7
8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/jnmvy

Latest score list for #jnmvy

se
semrush a second ago
13'33''
so
social 15 minutes ago
19'16''
an
anonymous 29 minutes ago
10'23''
ma
makeup 32 minutes ago
14'13''
Am
Amelia 46 minutes ago
12'57''
an
anonymous an hour ago
16'51''
gu
guest an hour ago
11'7''
Be
Benjamin 50 minutes ago
14'47''
te
technology 2 hours ago
19'16''
an
anonymous an hour ago
4'56''

Latest score list for Kakuro

an
anonymous solved puzzle No#wwvee;
8'39''
an
anonymous solved puzzle No#9qp5w;
13'42''
ma
magento solved puzzle No#eq60n;
11'47''
an
anonymous solved puzzle No#2pw48;
17'57''
br
brother solved puzzle No#2pez9;
14'51''
gu
guest solved puzzle No#2pez9;
17'12''
Co
Conference solved puzzle No#eq60n;
4'45''
gu
guest solved puzzle No#envwg;
9'21''
No
Noah solved puzzle No#je6n5;
18'11''
fi
fishing solved puzzle No#envwg;
6'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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