16
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35
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34
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22
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29
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42
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23
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36
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9
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34
29
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39
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6
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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jp9q4

Latest score list for #jp9q4

re
recovery a second ago
14'48''
li
lightroom 19 minutes ago
11'33''
gu
guest 38 minutes ago
6'3''
fa
farmstand 19 minutes ago
12'18''
Tr
Trading 40 minutes ago
10'54''
mo
motivation an hour ago
18'38''
bl
blackboard an hour ago
6'31''
Pa
Paintless 2 hours ago
15'47''
da
damage 28 minutes ago
19'59''
Av
Ava an hour ago
15'21''

Latest score list for Kakuro

be
beauty solved puzzle No#824qe;
9'23''
sp
specialist solved puzzle No#56q6w;
12'5''
Ha
Hail car solved puzzle No#xz1z1;
18'47''
an
anonymous solved puzzle No#dp1w7;
4'32''
Au
Automotive solved puzzle No#q88rq;
5'1''
pr
premium solved puzzle No#56q6w;
7'52''
re
restoration solved puzzle No#0xkw8;
6'23''
in
insurance solved puzzle No#dp1w7;
10'53''
Tr
Treatment solved puzzle No#6nj8x;
10'7''
an
anonymous solved puzzle No#5kk1w;
10'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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