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Kakuro(Evil) https://gridpuzzle.com/kakuro/1g96d

Latest score list for #1g96d

gu
guest a second ago
3'53''
cr
credit 8 minutes ago
18'43''
gu
guest 24 minutes ago
11'47''
an
anonymous 54 minutes ago
16'25''
Tr
Treatment an hour ago
15'31''
gu
guest an hour ago
7'37''
ma
magento an hour ago
19'43''
an
anonymous 57 minutes ago
14'35''
gu
guest 46 minutes ago
6'0''
an
anonymous an hour ago
9'38''

Latest score list for Kakuro

ch
chocolate solved puzzle No#ovjzo;
8'31''
gu
guest solved puzzle No#v4x49;
16'42''
cr
crackstreams solved puzzle No#z0e0r;
11'16''
an
anonymous solved puzzle No#52pw8;
11'31''
Pr
Prestashop solved puzzle No#v4x49;
15'24''
Ha
Hail car solved puzzle No#957qr;
11'59''
de
degree solved puzzle No#w50dq;
9'22''
re
realtor solved puzzle No#k1jrq;
4'15''
fa
family solved puzzle No#ovjzo;
14'37''
Pr
Prestashop solved puzzle No#ovjzo;
12'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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