20
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25
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6
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24
9
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7
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20
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15
9
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11
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11
3
13
21
25
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9
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13
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39
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16
1
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/jpew9

Latest score list for #jpew9

so
software há um segundo
15'56''
gu
guest 13 minutos atrás
7'46''
Re
Recovery 8 minutos atrás
14'42''
gu
guest 59 minutos atrás
5'56''
Wo
Workers 48 minutos atrás
19'4''
Cl
Classes 43 minutos atrás
10'47''
an
anonymous há uma hora
12'7''
an
anonymous 42 minutos atrás
5'53''
gu
guest 2 horas atrás
18'35''
ph
phone 34 minutos atrás
18'19''

Latest score list for Kakuro

gu
guest solved puzzle No#5wkdr;
19'16''
an
anonymous solved puzzle No#5wkdr;
15'29''
re
relief solved puzzle No#m9j6g;
16'27''
fi
fishing solved puzzle No#y1vq6;
9'48''
fr
freelance solved puzzle No#dm4ej;
15'40''
gu
guest solved puzzle No#8z2d2;
10'12''
li
lightroom solved puzzle No#7rrrm;
13'13''
gu
guest solved puzzle No#455y4;
17'46''
ou
outsource solved puzzle No#dm4ej;
17'36''
gu
guest solved puzzle No#jn861;
13'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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