11
33
16
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44
17
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33
6
12
3
11
11
25
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19
11
8
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10
4
11
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6
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6
9
6
4
36
17
7
1
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5
6
7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/k9d42

Latest score list for #k9d42

an
anonymous a second ago
7'27''
be
betmgm 15 minutes ago
19'13''
be
betmgm 26 minutes ago
8'45''
my
myloancare 32 minutes ago
12'31''
ov
overtons 49 minutes ago
18'41''
re
refinancing 44 minutes ago
14'35''
Pr
Prestashop an hour ago
15'32''
an
anonymous an hour ago
4'44''
mo
motivation 2 hours ago
12'18''
re
realtor an hour ago
5'15''

Latest score list for Kakuro

gu
guest solved puzzle No#gnm02;
17'17''
Ab
Abigail solved puzzle No#nm00r;
10'43''
he
healthcare solved puzzle No#6yn6j;
18'35''
gu
guest solved puzzle No#enxng;
6'42''
La
Lawsuit solved puzzle No#enrwk;
6'29''
an
anonymous solved puzzle No#gnm02;
4'21''
an
anonymous solved puzzle No#d0nqv;
16'32''
an
anonymous solved puzzle No#m8qdr;
12'19''
br
brother solved puzzle No#enrwk;
15'27''
Lo
Loans solved puzzle No#gnm02;
13'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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