24
12
15
14
11
4
7
23
40
16
11
40
21
7
9
15
3
5
8
4
12
5
15
5
9
14
7
11
11
16
10
7
16
10
10
41
23
17
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/zpvpr

Latest score list for #zpvpr

mo
mortgage a second ago
19'3''
Ma
Mason 10 minutes ago
5'42''
an
anonymous 36 minutes ago
3'28''
mo
motivation 18 minutes ago
17'32''
wa
warranty 34 minutes ago
11'46''
te
teriyaki 44 minutes ago
11'40''
So
Sophia 29 minutes ago
17'16''
li
lightroom 51 minutes ago
3'20''
ma
makeup an hour ago
14'1''
re
restoration 47 minutes ago
5'19''

Latest score list for Kakuro

an
anonymous solved puzzle No#q4env;
3'36''
At
Attorney solved puzzle No#zqd4e;
7'39''
fa
family solved puzzle No#q4env;
3'23''
an
anonymous solved puzzle No#rr00y;
14'57''
Ma
Mason solved puzzle No#rrdn1;
7'28''
ch
chocolate solved puzzle No#19440;
19'54''
an
anonymous solved puzzle No#q4r72;
7'35''
ma
makeup solved puzzle No#2yrmd;
9'10''
sp
specialist solved puzzle No#x9d0p;
16'6''
Ch
Charlotte solved puzzle No#enpe4;
7'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024