24
10
4
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16
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40
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27
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23
8
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13
11
21
7
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29
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9
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21
9
13
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17
18
25
17
14
1
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/k9dj2

Latest score list for #k9dj2

fr
freelance a second ago
13'58''
El
Elijah 18 minutes ago
6'31''
Do
Donate 39 minutes ago
11'14''
In
Investing 15 minutes ago
6'30''
te
teriyaki an hour ago
17'15''
my
myloancare 57 minutes ago
20'0''
an
anonymous 58 minutes ago
13'35''
gu
guest 52 minutes ago
19'15''
Tr
Treatment 42 minutes ago
14'50''
re
relief an hour ago
19'53''

Latest score list for Kakuro

ph
phone solved puzzle No#0yzvg;
3'45''
an
anonymous solved puzzle No#7j58j;
19'56''
ma
makeup solved puzzle No#16y0k;
10'16''
li
lightroom solved puzzle No#xg0wd;
6'31''
Wi
William solved puzzle No#g4r9v;
12'41''
de
degree solved puzzle No#6m725;
5'34''
mo
mortgage solved puzzle No#zvd8y;
8'22''
Cl
Classes solved puzzle No#mny6q;
3'45''
gu
guest solved puzzle No#g4r9v;
8'42''
in
intergration solved puzzle No#166yd;
6'23''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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