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Kakuro(Evil) https://gridpuzzle.com/kakuro/kwq71

Latest score list for #kwq71

an
anonymous a second ago
19'43''
gu
guest 5 minutes ago
8'16''
We
Weight loss 24 minutes ago
7'13''
an
anonymous 19 minutes ago
9'28''
cr
credit 57 minutes ago
16'8''
Ch
Charlotte an hour ago
4'1''
ma
masters 49 minutes ago
18'45''
he
healthcare an hour ago
6'11''
re
realtor 2 hours ago
4'48''
Ab
Abigail 2 hours ago
15'18''

Latest score list for Kakuro

an
anonymous solved puzzle No#gen5v;
16'38''
Lo
Logan solved puzzle No#5kxk0;
14'44''
gu
guest solved puzzle No#0ymjg;
4'8''
an
anonymous solved puzzle No#xgj7d;
4'6''
an
anonymous solved puzzle No#pwknj;
9'36''
te
teriyaki solved puzzle No#6m8rn;
16'25''
an
anonymous solved puzzle No#0yd72;
18'13''
Tr
Trading solved puzzle No#vrn2z;
11'55''
pr
programs solved puzzle No#zq59n;
18'2''
an
anonymous solved puzzle No#0yg6r;
19'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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