4
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23
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28
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41
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32
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9
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23
9
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11
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9
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9
30
12
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1
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m661z

Latest score list for #m661z

La
Lawsuit a second ago
11'49''
be
betting 15 minutes ago
14'17''
Av
Ava 7 minutes ago
13'40''
Tr
Treatment 39 minutes ago
9'12''
Ga
Gas 25 minutes ago
12'4''
bu
business an hour ago
14'40''
Li
Liam an hour ago
6'5''
Li
Liam an hour ago
15'53''
Bi
Bitcoin an hour ago
16'11''
ma
majority 41 minutes ago
4'52''

Latest score list for Kakuro

an
anonymous solved puzzle No#rp1vy;
7'5''
in
injury solved puzzle No#896pe;
18'48''
gu
guest solved puzzle No#ywppk;
7'36''
an
anonymous solved puzzle No#q4m6q;
13'20''
Ho
Hosting solved puzzle No#q4m6q;
14'44''
Tr
Trading solved puzzle No#wwn4q;
17'59''
an
anonymous solved puzzle No#xwd8p;
17'4''
gu
guest solved puzzle No#65gqj;
6'6''
an
anonymous solved puzzle No#xw6wp;
8'29''
fr
freelance solved puzzle No#er2eg;
3'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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