33
6
7
10
3
38
14
18
13
19
11
7
8
37
7
14
4
5
13
6
13
7
6
22
9
19
3
10
16
7
35
13
4
7
23
4
18
25
6
14
9
10
12
14
24
14
39
12
28
6
42
4
6
16
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/m6e2q

Latest score list for #m6e2q

Re
Recovery a second ago
14'56''
In
Internet 13 minutes ago
9'15''
Re
Recovery 13 minutes ago
13'34''
pr
programs 39 minutes ago
4'18''
pr
programs an hour ago
18'16''
gu
guest an hour ago
10'50''
gu
guest 23 minutes ago
19'47''
an
anonymous an hour ago
5'21''
an
anonymous 2 hours ago
8'29''
We
Weight loss an hour ago
8'9''

Latest score list for Kakuro

gu
guest solved puzzle No#y1evk;
11'33''
re
realtor solved puzzle No#ppr6v;
6'24''
ma
majority solved puzzle No#y1evk;
13'24''
an
anonymous solved puzzle No#96e60;
7'38''
gu
guest solved puzzle No#y1evk;
18'42''
wa
warranty solved puzzle No#8zwnx;
17'16''
an
anonymous solved puzzle No#ejj47;
5'42''
gu
guest solved puzzle No#x806x;
17'48''
Em
Emma solved puzzle No#45964;
10'55''
in
injury solved puzzle No#966dr;
7'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024