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Kakuro(Evil) https://gridpuzzle.com/kakuro/m88yz

Latest score list for #m88yz

gu
guest a second ago
10'18''
gu
guest 15 minutes ago
12'58''
No
Noah 38 minutes ago
7'54''
gu
guest 13 minutes ago
18'53''
an
anonymous an hour ago
12'16''
cr
crackstreams 33 minutes ago
5'7''
de
degree an hour ago
3'51''
so
software an hour ago
6'57''
Tr
Treatment an hour ago
10'47''
be
betmgm 2 hours ago
6'53''

Latest score list for Kakuro

El
Electricity solved puzzle No#vrezy;
6'58''
gu
guest solved puzzle No#vrezy;
11'44''
re
realtor solved puzzle No#5k0gw;
4'28''
gu
guest solved puzzle No#9epdq;
16'1''
gu
guest solved puzzle No#6mgzj;
6'52''
Ab
Abigail solved puzzle No#vr7nz;
13'42''
Ja
James solved puzzle No#gerqv;
7'40''
Bi
Bitcoin solved puzzle No#gern2;
11'52''
gu
guest solved puzzle No#9ey7r;
13'46''
Ja
James solved puzzle No#wejkk;
15'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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