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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8kyr

Latest score list for #m8kyr

sa
sandwich a second ago
11'21''
ov
overtons 8 minutes ago
14'43''
gu
guest 19 minutes ago
11'7''
an
anonymous 57 minutes ago
13'21''
Re
Rehab an hour ago
9'23''
gu
guest 42 minutes ago
12'54''
pr
premium an hour ago
13'0''
sa
sandwich 2 hours ago
13'16''
gu
guest an hour ago
11'49''
pr
programs 2 hours ago
4'46''

Latest score list for Kakuro

an
anonymous solved puzzle No#mgvgr;
18'4''
an
anonymous solved puzzle No#pjekg;
14'25''
an
anonymous solved puzzle No#26zg9;
11'44''
gu
guest solved puzzle No#n8zxx;
8'18''
ma
magento solved puzzle No#4jxge;
12'1''
an
anonymous solved puzzle No#r4ve0;
17'43''
Fi
Fitness solved puzzle No#v4j64;
12'53''
be
betting solved puzzle No#mgvgr;
4'4''
fi
fishing solved puzzle No#n8zxx;
9'51''
an
anonymous solved puzzle No#52010;
7'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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