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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8v4q

Latest score list for #m8v4q

ov
overtons een seconde geleden
17'31''
an
anonymous 12 minuten geleden
17'28''
gu
guest 7 minuten geleden
16'17''
gu
guest 42 minuten geleden
13'55''
an
anonymous 20 minuten geleden
13'37''
ov
overtons een uur geleden
19'4''
In
Internet 24 minuten geleden
8'16''
be
betmgm een uur geleden
6'26''
Ur
Urgent een uur geleden
3'33''
No
Noah een uur geleden
13'3''

Latest score list for Kakuro

fr
freelance solved puzzle No#51mn9;
4'13''
fa
family solved puzzle No#1n2j9;
9'41''
an
anonymous solved puzzle No#51gk9;
15'44''
At
Attorney solved puzzle No#9qp2r;
14'18''
sh
shopping solved puzzle No#qnwx9;
5'48''
We
Weight loss solved puzzle No#1n2j9;
13'48''
ma
makeup solved puzzle No#51gk9;
4'51''
Ha
Hail car solved puzzle No#k6eqm;
7'54''
gu
guest solved puzzle No#9q7er;
9'55''
so
software solved puzzle No#9q7er;
7'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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