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Kakuro(Evil) https://gridpuzzle.com/kakuro/mgdrz

Latest score list for #mgdrz

gu
guest a second ago
16'37''
In
Internet 3 minutes ago
13'39''
be
beauty 39 minutes ago
10'55''
gu
guest 10 minutes ago
11'8''
an
anonymous 23 minutes ago
11'45''
bl
blackboard 57 minutes ago
16'17''
Cl
Claim an hour ago
11'17''
fa
farmstand an hour ago
19'40''
wo
workforce an hour ago
18'30''
Av
Ava an hour ago
5'36''

Latest score list for Kakuro

te
technology solved puzzle No#l8e55;
17'49''
gu
guest solved puzzle No#310x6;
9'47''
ma
makeup solved puzzle No#lzm7y;
9'27''
gu
guest solved puzzle No#lpd6j;
8'36''
No
Noah solved puzzle No#3npy9;
11'3''
Em
Emma solved puzzle No#3npy9;
3'25''
Au
Automotive solved puzzle No#okme4;
5'29''
Be
Benjamin solved puzzle No#okme4;
11'3''
Fi
Fitness solved puzzle No#l9zpr;
19'48''
Lo
Loans solved puzzle No#lxqw7;
15'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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