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Kakuro(Evil) https://gridpuzzle.com/kakuro/mgrxw

Latest score list for #mgrxw

gu
guest a second ago
16'14''
an
anonymous 14 minutes ago
16'4''
an
anonymous 18 minutes ago
17'21''
ou
outsource 15 minutes ago
17'6''
gu
guest 27 minutes ago
5'3''
Tr
Treatment an hour ago
17'55''
gu
guest an hour ago
6'48''
cr
crackstreams an hour ago
5'57''
Ev
Evelyn an hour ago
5'43''
gu
guest an hour ago
12'45''

Latest score list for Kakuro

an
anonymous solved puzzle No#od45p;
9'52''
In
Internet solved puzzle No#lxm28;
5'23''
pr
programs solved puzzle No#3j8ge;
4'11''
Pr
Prestashop solved puzzle No#l4kwp;
11'51''
Cl
Claim solved puzzle No#ovvkk;
3'59''
Sh
Shopify solved puzzle No#oy0e9;
17'32''
gu
guest solved puzzle No#l47j4;
13'47''
an
anonymous solved puzzle No#lpng0;
6'9''
mo
mortgage solved puzzle No#od45p;
3'34''
an
anonymous solved puzzle No#l202y;
16'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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